It would help with selecting grapple tag moves, too. It would be a little more interesting actually seeing what does and doesn't look good instead of guessing "That green guy suits that powerbomb, maybe my CAW will suit it aswell.". Maybe if they did what No Mercy did and let us see our CAW doing the move rather than Green/Red guy. I know more moves = longer putting your own together but it's just so dull. CAW has a few problems I hope they fix but know they wont.Ĭreating the moveset is just so boring and lengthy. I used to max out the CAW slots pretty quickly. That's about all I can think of for the moment.ĬAW used to be my favourite part of the WWF/WWE games but, recently, CAW has been a chore I've only managed to finished once or twice. I do hope we'll be able to climb up on tables and execute moves through them again, I miss the old days of putting two tables side-by-side, grappling an opponent and Vertebreaking them through the two. I can't imagine a twisting Pedigree for example. I imagine the 'rotating moves for weapon attacks' would be limited to lift-up moves though. If I want to swing a chair around and a woman happens to run into it, it's her own fault. Annoyed with the amount of times I would accidentally grapple a female tag-team partner in the corner and get DQed. get rid of that stupid 'no intergender contact' rule. Having to create a separate playlist for each song shitted me to tears. I'll also hope for a less fucked up way of adding music. Threw on the business pants, then the shirt, the tie, then as soon as I tried to put the jacket on, I didn't have enough points. Case in point: I tried to create a business attire for a CAW. The point system sucked hardcore in SvR10 as well. I imagine ground grapples would be more difficult since you're limited to ground attacks (elbow drops, leg drops, etc) or submissions. I wouldn't mind back grapples and possibly turnbuckle grapples. Have to agree with the talk of expanding the Create-A-Finisher and customization.Ĭall me greedy, but just front grapples and diving finishers aren't enough for the creator in me.